BCA-305N· 4 credits
Computer Graphics and Animation
Ready for Mid-Sem or Final Exams?
Test your knowledge across multiple units of Computer Graphics and Animation with timed questions and unit-by-unit weakness analysis.
Learning Journey
Introduction to Computer Graphics, Hardware & Display Devices
Official MJPRU BCA Unit 1: Introduction to Computer Graphics, Hardware & Display Devices for BCA-305N (Computer Graphics and Animation).
2D Transformations, Window-to-Viewport Mapping & 3D Projections
Official MJPRU BCA Unit 2: 2D Transformations, Window-to-Viewport Mapping & 3D Projections for BCA-305N (Computer Graphics and Animation).
Scan Conversion Algorithms for Primitives & Curves
Official MJPRU BCA Unit 3: Scan Conversion Algorithms for Primitives & Curves for BCA-305N (Computer Graphics and Animation).
Curves, Surfaces & Spline Representations
Official MJPRU BCA Unit 4: Curves, Surfaces & Spline Representations for BCA-305N (Computer Graphics and Animation).
Computer Animation Principles & Advanced Techniques
Official MJPRU BCA Unit 5: Computer Animation Principles & Advanced Techniques for BCA-305N (Computer Graphics and Animation).
Resources
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